A World at Your Fingertips

We’re crafting a game that blends the divine power of god games with the strategic depth of classic RTS titles. Our debut title, Grey, is a modern tribute to the golden age of strategy gaming, where clever mechanics and emergent gameplay reign supreme. We’re taking the best elements from genre-defining titles and fusing them into a fresh experience.

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The Power of a God

Grey puts you in direct control. Shape the world, guide your followers, and command your armies with intuitive interactions. We’re moving beyond rigid, menu-driven controls to create a fluid and immersive simulation where your creativity as a player is the ultimate tool. Build, battle, and experiment in a world that reacts to your every touch.

  • Direct Physics Control: Manipulate units and objects with tangible weight
  • Dynamic World Simulation: Your followers build, explore, and adapt on their own.
  • Strategic Depth: Master simple, elegant systems that create complex outcomes.
  • Emergent Narrative: Every match tells a unique story of struggle and triumph.
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Iconic RTS Gameplay, Reimagined

Grey combines time-tested RTS fundamentals with breakthrough interaction technology. Experience familiar strategic gameplay - resource management, army building, tactical combat - enhanced by our revolutionary divine hand system. We’ve taken the best ideas from strategy gaming’s golden age and rebuilt them with modern performance and accessibility.

  • Core RTS Excellence: Resource gathering, base building, and tactical warfare that strategy fans expect
  • Advanced Performance: Support for hundreds of units
  • Cross-Generational Appeal: Deep enough for veterans, accessible enough for newcomers
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For Strategy Fans, By Strategy Fans

We believe in creating games that respect the player. That means no microtransactions, no always-online requirements, and a commitment to delivering a complete, polished experience. Our focus is on deep, rewarding gameplay that honors the legacy of the strategy genre.

  • No Microtransactions: Buy the game, own the game. Period.
  • Offline Play: Your world, your rules, anytime.
  • Gameplay First: Our primary focus is on creating compelling mechanics.
  • Community Driven: We listen to player feedback to continuously improve the game.

Latest Development Updates

Follow our journey creating Grey and dive into the world of game development

Unveiling the Construction Orb: Building with God Power in Grey

Unveiling the Construction Orb: Building with God Power in Grey

We’re thrilled to pull back the curtain on one of our most exciting new features: the Construction Orb. This powerful tool is designed to streamline your building process and add a touch of divine intervention to your gameplay.

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Fixing Job Assignments in an RTS: From Tedious to Tactile

Fixing Job Assignments in an RTS: From Tedious to Tactile

The Problem with Job Assignments in Most RTS Games In many RTS games, managing your workers feels disconnected. You click a unit, navigate a menu, and select a job from a list. It’s an abstract process that turns your divine oversight into a series of UI clicks, pulling you out of the world and into the menus. We wanted to get rid of that disconnected feeling.

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Performance Challenge: Scaling Vegetation Displacement in Grey

Performance Challenge: Scaling Vegetation Displacement in Grey

The Challenge We Didn’t See Coming In our previous post, we showcased Grey’s vegetation system that responds beautifully to the player’s divine hand. But success brought an unexpected challenge: what happens when you have 200 workers all displacing vegetation at once?

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